io_uring: use LuringState from the running thread

Remove usage of aio_context_acquire by always submitting asynchronous
AIO to the current thread's LuringState.

In order to prevent mistakes from the caller side, avoid passing LuringState
in luring_io_{plug/unplug} and luring_co_submit, and document the functions
to make clear that they work in the current thread's AioContext.

Signed-off-by: Emanuele Giuseppe Esposito <eesposit@redhat.com>
Message-Id: <20230203131731.851116-3-eesposit@redhat.com>
Reviewed-by: Kevin Wolf <kwolf@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
This commit is contained in:
Emanuele Giuseppe Esposito 2023-02-03 08:17:29 -05:00 committed by Kevin Wolf
parent ab50533b69
commit a75e4e4365
4 changed files with 30 additions and 24 deletions

View file

@ -2089,9 +2089,8 @@ static int coroutine_fn raw_co_prw(BlockDriverState *bs, uint64_t offset,
type |= QEMU_AIO_MISALIGNED;
#ifdef CONFIG_LINUX_IO_URING
} else if (s->use_linux_io_uring) {
LuringState *aio = aio_get_linux_io_uring(bdrv_get_aio_context(bs));
assert(qiov->size == bytes);
return luring_co_submit(bs, aio, s->fd, offset, qiov, type);
return luring_co_submit(bs, s->fd, offset, qiov, type);
#endif
#ifdef CONFIG_LINUX_AIO
} else if (s->use_linux_aio) {
@ -2140,8 +2139,7 @@ static void coroutine_fn raw_co_io_plug(BlockDriverState *bs)
#endif
#ifdef CONFIG_LINUX_IO_URING
if (s->use_linux_io_uring) {
LuringState *aio = aio_get_linux_io_uring(bdrv_get_aio_context(bs));
luring_io_plug(bs, aio);
luring_io_plug();
}
#endif
}
@ -2156,8 +2154,7 @@ static void coroutine_fn raw_co_io_unplug(BlockDriverState *bs)
#endif
#ifdef CONFIG_LINUX_IO_URING
if (s->use_linux_io_uring) {
LuringState *aio = aio_get_linux_io_uring(bdrv_get_aio_context(bs));
luring_io_unplug(bs, aio);
luring_io_unplug();
}
#endif
}
@ -2181,8 +2178,7 @@ static int coroutine_fn raw_co_flush_to_disk(BlockDriverState *bs)
#ifdef CONFIG_LINUX_IO_URING
if (s->use_linux_io_uring) {
LuringState *aio = aio_get_linux_io_uring(bdrv_get_aio_context(bs));
return luring_co_submit(bs, aio, s->fd, 0, NULL, QEMU_AIO_FLUSH);
return luring_co_submit(bs, s->fd, 0, NULL, QEMU_AIO_FLUSH);
}
#endif
return raw_thread_pool_submit(bs, handle_aiocb_flush, &acb);

View file

@ -18,6 +18,9 @@
#include "qapi/error.h"
#include "trace.h"
/* Only used for assertions. */
#include "qemu/coroutine_int.h"
/* io_uring ring size */
#define MAX_ENTRIES 128
@ -50,10 +53,9 @@ typedef struct LuringState {
struct io_uring ring;
/* io queue for submit at batch. Protected by AioContext lock. */
/* No locking required, only accessed from AioContext home thread */
LuringQueue io_q;
/* I/O completion processing. Only runs in I/O thread. */
QEMUBH *completion_bh;
} LuringState;
@ -209,6 +211,7 @@ end:
* eventually runs later. Coroutines cannot be entered recursively
* so avoid doing that!
*/
assert(luringcb->co->ctx == s->aio_context);
if (!qemu_coroutine_entered(luringcb->co)) {
aio_co_wake(luringcb->co);
}
@ -262,13 +265,11 @@ static int ioq_submit(LuringState *s)
static void luring_process_completions_and_submit(LuringState *s)
{
aio_context_acquire(s->aio_context);
luring_process_completions(s);
if (!s->io_q.plugged && s->io_q.in_queue > 0) {
ioq_submit(s);
}
aio_context_release(s->aio_context);
}
static void qemu_luring_completion_bh(void *opaque)
@ -306,14 +307,18 @@ static void ioq_init(LuringQueue *io_q)
io_q->blocked = false;
}
void luring_io_plug(BlockDriverState *bs, LuringState *s)
void luring_io_plug(void)
{
AioContext *ctx = qemu_get_current_aio_context();
LuringState *s = aio_get_linux_io_uring(ctx);
trace_luring_io_plug(s);
s->io_q.plugged++;
}
void luring_io_unplug(BlockDriverState *bs, LuringState *s)
void luring_io_unplug(void)
{
AioContext *ctx = qemu_get_current_aio_context();
LuringState *s = aio_get_linux_io_uring(ctx);
assert(s->io_q.plugged);
trace_luring_io_unplug(s, s->io_q.blocked, s->io_q.plugged,
s->io_q.in_queue, s->io_q.in_flight);
@ -373,10 +378,12 @@ static int luring_do_submit(int fd, LuringAIOCB *luringcb, LuringState *s,
return 0;
}
int coroutine_fn luring_co_submit(BlockDriverState *bs, LuringState *s, int fd,
uint64_t offset, QEMUIOVector *qiov, int type)
int coroutine_fn luring_co_submit(BlockDriverState *bs, int fd, uint64_t offset,
QEMUIOVector *qiov, int type)
{
int ret;
AioContext *ctx = qemu_get_current_aio_context();
LuringState *s = aio_get_linux_io_uring(ctx);
LuringAIOCB luringcb = {
.co = qemu_coroutine_self(),
.ret = -EINPROGRESS,

View file

@ -211,10 +211,6 @@ struct AioContext {
struct LinuxAioState *linux_aio;
#endif
#ifdef CONFIG_LINUX_IO_URING
/*
* State for Linux io_uring. Uses aio_context_acquire/release for
* locking.
*/
struct LuringState *linux_io_uring;
/* State for file descriptor monitoring using Linux io_uring */

View file

@ -69,12 +69,19 @@ void laio_io_unplug(uint64_t dev_max_batch);
typedef struct LuringState LuringState;
LuringState *luring_init(Error **errp);
void luring_cleanup(LuringState *s);
int coroutine_fn luring_co_submit(BlockDriverState *bs, LuringState *s, int fd,
uint64_t offset, QEMUIOVector *qiov, int type);
/* luring_co_submit: submit I/O requests in the thread's current AioContext. */
int coroutine_fn luring_co_submit(BlockDriverState *bs, int fd, uint64_t offset,
QEMUIOVector *qiov, int type);
void luring_detach_aio_context(LuringState *s, AioContext *old_context);
void luring_attach_aio_context(LuringState *s, AioContext *new_context);
void luring_io_plug(BlockDriverState *bs, LuringState *s);
void luring_io_unplug(BlockDriverState *bs, LuringState *s);
/*
* luring_io_plug/unplug work in the thread's current AioContext, therefore the
* caller must ensure that they are paired in the same IOThread.
*/
void luring_io_plug(void);
void luring_io_unplug(void);
#endif
#ifdef _WIN32