qemu/ui
Dongwon Kim 58ea90f803 ui/gtk: set scanout mode in gd_egl/gd_gl_area_scanout_texture
Fixing a regression (black screen) caused by a commit 92b58156e7
("ui/gtk: set scanout-mode right before scheduling draw").

The commit 92b58156e7 was made with an assumption that the scanout
mode needs to be set only if the guest scanout is a dmabuf but there
are cases (e.g. virtio-gpu-virgl) where the scanout is still processed
in a form of a texture but is not backed by dmabuf. So it is needed
to put back the line that sets scanout mode in gd_egl_scanout_texture
and gd_gl_area_scanout_texture.

Fixes: 92b58156e7 ("ui/gtk: set scanout-mode right before scheduling draw)
Reported-by: Volker Rümelin <vr_qemu@t-online.de>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230725001131.24017-1-dongwon.kim@intel.com>
2023-08-07 17:13:42 +04:00
..
icons
shader
clipboard.c
cocoa.m
console-gl.c
console.c virtio-gpu: replace the surface with null surface when resetting 2023-07-17 15:20:56 +04:00
curses.c
curses_keys.h For curses display, recognize a few more control keys 2023-07-25 10:56:51 +01:00
cursor.c
cursor_hidden.xpm
cursor_left_ptr.xpm
dbus-chardev.c ui/dbus: win32 support 2023-06-27 17:08:56 +02:00
dbus-clipboard.c
dbus-console.c ui: add optional d3d texture pointer to scanout texture 2023-06-27 17:08:56 +02:00
dbus-display1.xml ui/dbus: use shared D3D11 Texture2D when possible 2023-06-27 17:08:56 +02:00
dbus-error.c
dbus-listener.c ui/dbus: fix clang compilation issue 2023-08-01 23:52:23 +02:00
dbus-module.c
dbus.c ui/dbus: add GL support on win32 2023-06-27 17:08:56 +02:00
dbus.h ui/dbus: win32 support 2023-06-27 17:08:56 +02:00
egl-context.c ui/egl: fix make_context_current() callback return value 2023-06-27 17:08:56 +02:00
egl-headless.c ui: add optional d3d texture pointer to scanout texture 2023-06-27 17:08:56 +02:00
egl-helpers.c virtio-gpu-udmabuf: correct naming of QemuDmaBuf size properties 2023-07-17 15:22:28 +04:00
gtk-clipboard.c
gtk-egl.c ui/gtk: set scanout mode in gd_egl/gd_gl_area_scanout_texture 2023-08-07 17:13:42 +04:00
gtk-gl-area.c ui/gtk: set scanout mode in gd_egl/gd_gl_area_scanout_texture 2023-08-07 17:13:42 +04:00
gtk.c ui/gtk: making dmabuf NULL when it's released. 2023-06-27 17:08:56 +02:00
input-barrier.c
input-barrier.h
input-keymap.c
input-legacy.c
input-linux.c
input.c
kbd-state.c
keymaps.c
keymaps.h
meson.build ui: add egl-headless support on win32 2023-06-27 17:08:56 +02:00
qemu-pixman.c console/win32: allocate shareable display surface 2023-06-27 17:08:56 +02:00
qemu-x509.h
qemu.desktop
sdl2-2d.c
sdl2-gl.c ui: add optional d3d texture pointer to scanout texture 2023-06-27 17:08:56 +02:00
sdl2-input.c
sdl2.c
shader.c
spice-app.c
spice-core.c
spice-display.c ui: add optional d3d texture pointer to scanout texture 2023-06-27 17:08:56 +02:00
spice-input.c
spice-module.c
trace-events ui/egl: query ANGLE d3d device 2023-06-27 17:08:56 +02:00
trace.h
udmabuf.c
ui-hmp-cmds.c
ui-qmp-cmds.c
util.c
vdagent.c
vgafont.h
vnc-auth-sasl.c
vnc-auth-sasl.h
vnc-auth-vencrypt.c
vnc-auth-vencrypt.h
vnc-clipboard.c ui/vnc-clipboard: fix infinite loop in inflate_buffer (CVE-2023-3255) 2023-07-17 15:20:56 +04:00
vnc-enc-hextile-template.h
vnc-enc-hextile.c
vnc-enc-tight.c misc: Fix some typos in documentation and comments 2023-08-01 23:52:23 +02:00
vnc-enc-tight.h
vnc-enc-zlib.c
vnc-enc-zrle.c
vnc-enc-zrle.c.inc
vnc-enc-zrle.h
vnc-enc-zywrle-template.c
vnc-enc-zywrle.h
vnc-jobs.c
vnc-jobs.h
vnc-palette.c
vnc-palette.h
vnc-stubs.c
vnc-ws.c
vnc-ws.h
vnc.c
vnc.h
vnc_keysym.h
win32-kbd-hook.c
x_keymap.c
x_keymap.h